Khromage
I'm a programmer and builder with roots in game development — interests that now span software engineering, electronics, music, and photography. I like understanding how things work at every level of the stack, whether that's a shader, a circuit, or a camera.

Explore
Game Development
3D dynamic tower defense, grid-based idler, platformer — projects across a few genres, all in Unity.
UnityC#3DGame Design
Software Engineering
Strong in C# and systems architecture. Branching into web with TypeScript and Next.js.
C#TypeScriptSystems ArchitectureNext.js
Hardware & Electronics
Designing and building analog synthesizer circuits, pedal builds, and working as a repair technician.
Analog SynthesisCircuitsElectronics
Photography
Wildlife, nature, macro, and product photography — detail-focused work across a few disciplines.
WildlifeNatureMacroProduct